Iacon Autonomics

Project cards

A workspace at a glance

Identity and state at the top, what it is in the middle, and the four counters that decide whether it is worth opening along the foot. State colour is reserved for state: emerald running, amber blocked, red failing, dim idle — a replica count borrows violet because it is a category, not a condition.

Project grid
Gridworld reward shapinggridworldRunning

Bounded shaping for the navigation task, with a 500-episode evaluation standing behind every promotion.

exp/clip-vs-potential2 replicas43m ago
Runs184
Pass94%
Spend$3.74
Datasets6
Detect harnessdetect-harnessIdle

Detection SDK environment: stub the tool layer, verify the agent's calls, score the trace.

main22d ago
Runs41
Pass91.7%
Spend$0.88
Datasets2
Warehouse ops simwarehouse-opsBlocked

Multi-agent picking and routing under a fixed labour budget. Currently blocked on the reset contract.

feat/reset-contract36h ago
Runs12
Pass—
Spend$0.31
Datasets0
Market makermarket-makerFailing

No description yet.

1 replica122m ago
Runs7
Pass0%
Spend$1.10
Datasets0
systems/project-card.tsx
Single — active
Gridworld reward shapinggridworldRunning

Bounded shaping for the navigation task, with a 500-episode evaluation standing behind every promotion.

exp/clip-vs-potential2 replicas43m ago
Runs184
Pass94%
Spend$3.74
Datasets6
tone: active — the LED pulses only while work is live
Single — no description
Market makermarket-makerFailing

No description yet.

1 replica122m ago
Runs7
Pass0%
Spend$1.10
Datasets0
A missing description says so rather than collapsing the card

Stat cards

The counters above the grid

The stat card, shown here because a project grid rarely appears without one. Value first, unit as an afterthought, sparkline at 30% so the number stays the subject.

Stat cards
active runsRunning
12
pass rateStable
94%
fleet spendWatch
3.74usd
blockedBlocked
1
grid/stat-card.tsx